The game of Forty Thieves solitaire, also known by its more descriptive name "Forty Thieves Network" or simply as solitario Forty Thieves, is a popular and engaging two-deck patience game. Unlike many single-deck solitaire variations, Forty Thieves offers a greater strategic depth and a satisfying challenge for players. Its unique setup and gameplay mechanics distinguish it from more common games like Klondike, making it a favorite for those seeking a more intricate puzzle.
At its core, Forty Thieves is a game of building foundation piles in ascending order, from Ace to King, separated by suit. The trick lies in skillfully managing the tableau, where the majority of the cards are dealt face-up, and using the reserve (or stock, depending on the terminology) to draw new cards when needed. Many players enjoy this game for its blend of luck and skill, where clever card placement can significantly improve the odds of winning. If you've ever wondered about the name, it refers to the forty cards dealt face-up into the tableau, forming the "thieves" of the deck that you must outwit.
Understanding the Rules of Forty Thieves Solitaire
The objective of Forty Thieves is to move all 104 cards into the foundation piles, sorted by suit and in ascending order (Ace to King). This is accomplished by strategically moving cards within the tableau and utilizing the reserve pile.
The Setup:
- Decks: Two standard 52-card decks are used, for a total of 104 cards.
- Tableau: 40 cards are dealt face-up into ten columns. Four of these columns will contain seven cards, and the remaining six columns will contain six cards each. These form the "tableau" or the "forty thieves" of the game.
- Reserve (Stock): The remaining 64 cards are placed face-down to form the reserve pile.
- Foundations: Eight empty spaces are designated for the foundation piles. These are typically laid out above the tableau.
Gameplay:
- Building the Foundations: Aces can be moved to the foundation piles as soon as they become available. You build upon these foundation piles in ascending order by suit (Ace, 2, 3, ... , King).
- Moving Cards in the Tableau: You can move cards within the tableau in descending order by suit. For example, you can move a red 7 of Hearts onto a black 8 of Spades, or a black Queen of Clubs onto a red King of Diamonds. Importantly, you can only move the topmost card of a tableau pile, or a sequence of cards that are correctly ordered.
- Empty Tableau Columns: When a tableau column becomes empty, it can be filled by any card from the reserve or by moving a single card from another tableau column.
- Using the Reserve: When you can no longer make any advantageous moves within the tableau, you can deal cards from the reserve pile. Typically, four cards are dealt face-up from the reserve to form four temporary "waste" piles (sometimes referred to as the "network" in some descriptions of the game).
- Playing from Waste Piles: Cards from the waste piles can be played onto the tableau or the foundations if they are valid moves. The goal is to eventually empty the waste piles so you can deal more cards from the reserve.
- Dealing More Reserve Cards: Once the initial deal from the reserve is exhausted, you can deal another four cards from the reserve onto the waste piles. This process continues until the reserve is depleted.
Winning the Game:
The game is won when all 104 cards are successfully moved to their respective foundation piles, correctly sequenced from Ace to King.
Losing the Game:
The game is lost if you reach a state where no more moves are possible, and you cannot make any further progress towards building the foundation piles.
Strategic Approaches to Forty Thieves
Winning at Forty Thieves involves more than just following the rules; it requires strategic thinking and foresight. Here are some key strategies to improve your success rate:
- Prioritize Foundation Building: Always look for opportunities to move Aces and subsequent cards to the foundations. The sooner you free up space and start building, the better.
- Expose Hidden Cards: The tableau is where most of the action happens. Focus on moves that reveal face-down cards (though in Forty Thieves, all tableau cards are face-up initially, the strategy is about accessing cards buried deeper in a stack). Seek to uncover cards that can be moved to the foundations or used to build lower down on other tableau piles.
- Create Empty Columns: Empty tableau columns are incredibly valuable. They act as temporary holding spots, allowing you to rearrange cards in other columns and potentially unblock key cards. Try to create an empty column by moving a complete sequence or by strategically clearing a column.
- Manage Waste Piles Wisely: When you deal from the reserve, consider the potential uses of the four waste cards. Don't just play the first card that fits; think about whether a different waste card might be more useful later on. Sometimes, it's better to hold back a card that could be used to complete a sequence in the tableau, even if it means a slight delay.
- Be Mindful of Suit Restrictions: Remember that tableau moves are strictly by descending rank and alternating color. Don't make a move that blocks a more important future move. For instance, moving a red 7 onto a black 8 might be possible, but if that red 7 is the only card that can be moved onto a specific foundation pile later, you might regret making the intermediate move.
- Scan All Options: Before making any move, take a moment to scan the entire tableau and the waste piles. Are there multiple possible moves? Which one opens up the most opportunities or clears the path for a critical card?
- The "Green Felt" Consideration: While not a formal rule, the concept of the "green felt" (referring to the playing surface) can be a good reminder to play methodically. Imagine you're in a physical game; take your time and consider all possibilities before committing to a move.
Forty Thieves Network and Variants
The term "Forty Thieves network" often refers to the interconnectedness of the tableau piles and how moves in one can affect possibilities in others. It highlights the dynamic nature of the game. As for variants, Green Felt often refers to the virtual playing surface of online solitaire games, implying a standard game of Forty Thieves played on a digital platform. Some variations exist, such as limiting the number of times you can deal from the reserve, or allowing moves of any card to an empty tableau column (not just a single card). However, the core rules of Forty Thieves remain consistent across most platforms.
Another related concept is the freecell Forty Thieves. While Freecell is a distinct solitaire game with its own rules and setup, the "freecell" aspect can sometimes be an informal descriptor for the goal of creating open spaces in the tableau within Forty Thieves. Creating an empty tableau column in Forty Thieves serves a similar purpose to the free cells in actual Freecell, providing crucial maneuverability.
Common Pitfalls to Avoid
Even experienced solitaire players can fall into common traps in Forty Thieves:
- Blindly Moving Cards: Making moves without considering the consequences. A seemingly good move now might block a much better move later.
- Ignoring Potential Foundation Moves: Being so focused on rearranging the tableau that you miss opportunities to build the foundations.
- Over-reliance on the Reserve: Dealing from the reserve too early can sometimes be detrimental, especially if the cards dealt aren't immediately useful and block better future plays.
- Forgetting the Alternating Color Rule: This is a fundamental rule that, if misapplied, can lead to incorrect tableau construction.
Frequently Asked Questions about Forty Thieves
Q: What is the difference between Forty Thieves and Klondike solitaire?
A: Forty Thieves uses two decks and has a much larger initial tableau (40 cards). Klondike uses one deck and has a smaller tableau with more cards initially dealt face-down. Forty Thieves also typically allows any sequence to be moved, whereas Klondike has more restrictions on moving sequences.
Q: Is Forty Thieves a difficult game?
A: Forty Thieves is considered more challenging than simpler one-deck games like Klondike. It requires more strategic planning due to the large number of cards and limited maneuvering space. However, it is highly rewarding once you master its intricacies.
Q: Can you win every game of Forty Thieves?
A: No. Like most solitaire games, Forty Thieves has an element of luck involved, primarily from the deal of the reserve cards. While strategy significantly increases your chances, not every deal is winnable.
Q: What does "Forty Thieves Network" refer to?
A: It's a descriptive term for how the forty tableau cards are interconnected. A move made in one column can impact the possibilities and card availability in others, creating a complex network of potential plays.
Conclusion
The Forty Thieves solitaire game offers a compelling blend of strategy and chance that appeals to a wide range of card game enthusiasts. By understanding the setup, mastering the gameplay mechanics, and employing sound strategic principles, you can significantly enhance your ability to win. Whether you encounter it as solitario Forty Thieves, Forty Thieves Network, or on a virtual "Green Felt," the core challenge remains the same: outwit the forty cards and build those foundations to victory. Embrace the complexity, learn from each game, and enjoy the rewarding experience of this classic two-deck solitaire.



